Halo mcc matchmaking status

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Halo the Master Chief Collection Multiplayer Matchmaking not working

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Cool, It Looks Like Has Fixed Halo MCC (Matchmaking Fixed, and 4K Update) | IGN Boards

Please login or register. Halo mcc matchmaking status nesstorbglov. Mitzi User Inactive Registered: Microsoft is just bad. They are pushing a bad product to sell their system and once you crack the box you're stuck because most places will not give you a refund on an open video game console or game.

A user interface overhaul

I just got the game and have been lucky if I have been able to play a dozen or so matches. I have even gone back to my and using matchmaking on Reach because a 20 minute wait time to connect to a game on Master chief is just too long when I want to get blown up 10 times by homicidal maniacs lol.

Introducing the Match Composer.

Well known problem with everyone. Luckily the co-op campaigns work very well.


So I guess we should stop badgering Microsoft and turn our attention to who apparently is the ones having the problems. Wait times have improved but there's still issues with creating fair teams and getting back to the lobby after the game. I played a BTB game this morning that was 9 on 5. I preorder the digital download version and just a few minutes ago I got my very first game. While games did start now, they sometimes started uneven, so a group of 7v7 might start 9v5 or something strange. The game was still filled with bugs and queue times for most playlists took minutes.

There was only a few playlists even possible to get a game in under 5 minutes and even then the bugs started.

The game might just crash during load, freeze for no reason, end at some random kill value IE 30, instead of 50 and filled with network issues. Custom games were an entirely different beast of bugs, you couldn't join a game in progress! This meant that if you started a game with 4 friends and another got online, you would have to end the game and go back to the lobby.

This meant balancing the mess that was joining friends just to start the game. As months went on, new games came out and the population in Halo MCC suffered. Months became years and while the collection of Halo campaigns was still working, multiplayer in Halo MCC was a complete failure.

Rumors in September of started hinting that was looking into MCC again. These were of course just rumors until Frankie Frank O'Connor , the Franchise Development Director released a post with lots of information. This post explained lots of things, including why just stopped doing updates. After this there wasn't a real official update until January 31, when the first of five development update posts went live.